Loops - A Loopsing Simulator
A couple of years ago, I was considerably bored and considerably unemployed, so I decided to finally use my elite coding skills to create a gamic experience of incomparable basicness. After two years and another layoff, I have decided to actually subject you to my apprentice piece: LOOPS - A LOOPSING SIMULATOR.
Description
While I am currently without a job, the one thing I can lean on is that my cat Loops is a real good guy. You don't need to donate any money for this, because I have enough for now and I cannot accept the money in good conscience. All I ask is that you see this cat.
Actual Description
Help our kitty boy Loops catch as much kibble as he can within the time limit! Catch a kibble and get a point. Catch a speed booster and Loops will briefly become even faster.
HINT: Press the A button or spacebar during gameplay for an enhanced auditory experience.
Credits
- Loops photograph: Catsitter who has chosen to remain nameless
- Music: Fast Fight / Battle Music by Ville Nousiainen. This music is in the public domain. The looped version included in this game was made by XCVG and is also in the public domain.
All other parts of this game were created by Gregory R. Everitt (jtull89).
© 2025 Gregory R. Everitt
Published | 11 days ago |
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | jtull89 |
Genre | Racing |
Made with | Audacity, Paint.net, DragonRuby GTK |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller |
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